June 6, 2013 at 1:00 PM ET
The acclaimed, controversial and insanely addictive hack-and-slash action role-playing game "Diablo 3" is coming to the Xbox 360 and PlayStation 3 consoles Sept. 3, Blizzard announced Thursday.
Previously, the company had only confirmed plans to port its PC gaming classic — first released in May 2012 — to Sony's current and upcoming next-generation consoles. The PlayStation 4 version of the game doesn't have a yet a release date of its own yet, and Blizzard wouldn't comment on any plans to also bring the demon-slaying action to Microsoft's next-generation console.
"We’re excited for console players to get their hands on 'Diablo III,' but we don’t have any further platform announcements to share at this time," a representative from Blizzard told NBC News when asked about any additional console ports to, say, the Xbox One or the Wii U.
Details about the console versions of "Diablo III" have been relatively scarce, with gamers expressing excitement and trepidation in equal parts at the idea of bringing one of those most important PC games of recent history to an entirely new gaming platform. As one of the games that pioneered pointing at things with a mouse and clicking to kill them, how would the core "Diablo III" experience transfer to a gamepad?
According to a preview article in the June 2013 issue of Edge magazine, pretty well — but "Diablo III" on a console isn't necessarily the "Diablo" that fans of the demon-slaying franchise know and love.
"With its isometric camera, crumbling ramparts, and hulking demonic bestiary, 'Diablo III' on the PS3 feels more like a homage to the 'God of War' series than the much-requested port of a multimillion-selling PC game that it is," Edge said in its preview.
Reticence aside, turning "Diablo III" into a pure and simple action game wouldn't be the worse thing in the world—even for "Diablo" fans. The console versions already boast a local multiplayer option that will let friends play the game together on the same console and online simultaneously. And that pesky always-online feature that put so many gamers up in arms? Like the auction-house, Blizzard has removed it from the console versions.
Yannick LeJacq is a contributing writer for NBC News who has also covered technology and games for Kill Screen, The Wall Street Journal and The Atlantic. You can follow him on Twitter at @YannickLeJacq and reach him by email at: firstname.lastname@example.org.