LANGHORNE, Pa., June 6, 2011 (GLOBE NEWSWIRE) -- eGames, Inc. (Pink Sheets:EGAM), a developer and publisher of casual games for the leading social networks, PC, Nintendo DS and Wii, iPhone and the Internet, today released financial results for its three and nine months ended March 31, 2011.
"We have continued to experience challenges in our business during our third fiscal quarter, as revenues in all sectors of our business decreased. We believe these decreases reflect poor general market conditions as trends in our industry continued to prove very challenging. These market conditions adversely affected sales of our physical products at the large national retail chain stores in North America as well as our Internet-related and licensing revenues," stated Jerry Klein, eGames President and CEO. "With these conditions we have actively and aggressively been seeking business opportunities in the online space, particularly in social games, both in Latin America and North America, in order to leverage our casual game experience and tap into the burgeoning social game industry. We are looking for the right opportunity that can best increase our company's competitive position and bolster its financial condition," Klein said.
Three Months ended March 31, 2011:
Net revenues decreased by $342,000, or 30%, to $782,000 for the quarter ended March 31, 2011, compared to $1,124,000 for the comparative quarter a year ago. The $342,000 decrease in net revenues resulted from declines in North American traditional product revenues ($268,000), Internet revenues ($34,000) and licensing revenues ($40,000).
Net loss was $178,000, or $0.01 per diluted share, for the quarter ended March 31, 2011, compared to net income of $20,000, or nil per diluted share, for the comparative quarter a year earlier. This $198,000 decline in profitability for the quarter ended March 31, 2011 resulted from:
- $317,000 in decreased gross profit due to lower net revenues combined with a 14% decrease in gross profit margin caused by higher product costs and provision for inventory obsolescence; partially offset by
- $119,000 in decreased operating expenses related to a $62,000 decrease in product development expense (due to less games being developed) and a $57,000 decrease in other operating expenses (traceable to salary & related expenses).
Nine Months ended March 31, 2011:
Net revenues decreased by $537,000, or 19%, to $2,325,000 for the nine months ended March 31, 2011, compared to $2,862,000 for the same nine-month period a year earlier. This $537,000 decrease in net revenues resulted from decreases in North American traditional product revenues ($328,000), licensing revenues ($152,000) and Internet revenues ($116,000), which were partially offset by increased product liquidation revenues of $59,000.
Net loss was $796,000, or $0.06 per diluted share, for the nine months ended March 31, 2011, compared to net income of $36,000, or nil per diluted share, for the nine months ended March 31, 2010. This $832,000 decline in profitability for the nine months ended March 31, 2011 was due to:
- $681,000 in decreased gross profit due to a 15% reduction in gross profit margin related to similar factors that impacted the quarterly results along with lower net revenues,
- $104,000 in increased operating expenses related to increased product development expenses traceable to this year's development of games to be played on the major Latin American social networks; and
- $47,000 in a non-recurring federal income tax benefit in last year's comparable period.
The following tables represent eGames' net revenues by distribution channel for the three and nine months ended March 31, 2011 and 2010, respectively:
At March 31, 2011, eGames had $175,000 in cash compared to $627,000 in cash at June 30, 2010. Additionally, at March 31, 2011 our net working capital deficit (current assets minus current liabilities) was ($702,000) compared to net working capital of $34,000 at June 30, 2010. Considering our net losses for the most recent quarters and the last six fiscal years, and the fact that we do not currently have access to a credit facility, we are continuing to evaluate our options to fund future operations if eGames does not become cash flow positive from operations in the very near future.
About eGames, Inc.
eGames, Inc., headquartered in Langhorne, Pennsylvania, develops and publishes casual games for leading social networks, the PC, Nintendo DS and Wii, iPhone, and the Internet. Additional information regarding eGames, Inc. can be found at http://www.egames.com.
The eGames Inc. logo is available at http://www.globenewswire.com/newsroom/prs/?pkgid=7123
Accessing Our Financial Information
Shareholders have three ways to access our financial and other information: by going to the Investor Relations page of the eGames website at , where shareholders can access our annual reports for fiscal 2010 and 2009, as well as press releases containing quarterly financial information for fiscal 2011, 2010, 2009, 2008 and 2007; by going to the Pink Sheets website at and typing in our symbol "EGAM"; or by requesting a paper copy of financial information by contacting us by mail at eGames, Inc., 2000 Cabot Boulevard West, Suite 110, Langhorne, Pennsylvania 19047 to the attention of the Chief Financial Officer. Shareholders can also be placed on a list to receive press releases, as they are issued, via email by going to the following link on the eGames investor relations webpage: .
Forward-Looking Statement Safe Harbor
This press release contains certain forward-looking statements, including without limitation, statements regarding: eGames cautions readers that the risks and uncertainties that may affect our future results and performance include, but are not limited to:future general market conditions and industry trends remaining very challenging; our continued commitment to our social game development and distribution strategy; our plan to maintain our focus on the social games segment of the market; and our continued evaluation of options to fund future operations if eGames does not become cash flow positive from operations in the very near future;continued overall economic problems in the United States and around the world that negatively affect consumer spending, retail markets and the videogame industry; the potential failure of business partners with which we do business, including developers, distributors, retailers, licensees and publishers; delays in the development and release of future titles; inability to fund continued development of future titles; technical and other issues that may delay or halt development of future titles; the failure of new titles to be accepted by consumers, to sell well or achieve retail placement; our inability to enter into and maintain commercially successful publishing, licensing and distribution relationship; and an increase in competition; as well as the risks and uncertainties discussed under the heading "Factors Affecting Future Performance" in our Annual Report for the fiscal year ended June 30, 2010 as posted on the Company's website and on www.pinksheets.com.
CONTACT: eGames, Inc. Jerry Klein, President & CEO (215) 750-6606 (Ext. 118) Tom Murphy, Vice President & CFO (215) 750-6606 (Ext. 113)